Okay, I finished more of the games. Time for more twitterific type reviews.
10. A Trick of the Light by Jeff R
The Good:Love the concept where you don't know who is real and who isn't. You play your character in other people's realities. It's fun.
The End:Okay, calculate your points and you win! Love the beginning, middle, not the end so much.
The Other:It's got a map of stuff. It was confusing, but this is the year of maps in games too.
Will I play it? Probably not, the ending mechanic makes me cringe too much, but I'll keep it for the other great ideas.
11. The Perfect Tool by Shreyas Sempat
The Good: The way you pick your operatives and how you have a persona agenda that the players don't know.
The Bad:I don't think a similar mechanic to Don't Rest Your Head is used well here. Instead of one good and three bad dominates, you've got three good and one bad.
The Other:Not that I wouldn't do this but "a terrorism" doesn't work, though keeping in parallel was a good try.
Will I play it? No, it's not finished and not in the "not finished but playable" way but not really finished.
12. If Wishes Were Horses by Raquel Mutton
The Good: Um .... um .... um ... um ...
The Bad: Um .... um .... um ... um ...
The Other:Um .... um .... um ... um ...
Will I play it? No.
13. In Your Own Skin by David Berg
The Good: Teenagers are always good for angst. Also, I like how you have to have everyone come out with a Skin, or else everyone fails.
The Bad: It got confusing very quickly. Almost as if someone was using a refreshing herbal tea while writing it.
The Other:Any tag line that has 'lethal peer pressure' has got to be good, right?
Will I play it? It almost requires some refreshing herbal tea to play, so I'm going to have to say no.
14. Skin Men by Marc Majcher
Thoughts the fourth: Oh look! Another map. I guess when your theme is Journey you get maps, and @kristawhite awesome reunion to save the galaxy.
The Good: Love the concept, love the theme. Love the fact that the opening scene is the "Oh shit!" moment and then you go back to the beginning.
The Bad: The map needs cleaning, as in if printing please use 300 dpi cleaning.
The Other: I think I'll need to include more maps when I do things.
Will I play it? Yes, very yes, very very yes.
15. Sparks from the Fire
The Good: Totally delivered on his promise to be the Canterbury Tales, except in RPG, with desert and awesome.
The Bad: So, how do you every get a result other than "You're totally fucked?" I'm looking at it going ...
The Other: This is like an essay on Chaucer and now I'd love to sit down and chat with Brennan about his views on the book.
Will I play it? Maybe? Probably once.
16. Bridge Across Eternity by Tamara Persikova
The Good: Wait, this is a "thrown together in a week game?" Seriously? Ambiguous choices that leave you wondering if you did the right thing. Certainly.
The Bad: Don't apologize for stuff that the people playing the game don't know about. It's all intentional, right? Right?
The Other: Fighting down large swaths of jealousy. I wish I had 1/2 the ability to make anything look as good as this.
Will I play it? Yes and I think it might challenge Cosmic Journey as the "Watch out to win" game.
17. Skin City Romance
The Good: It seems to be a rather together game. Lots of inter-relations.
The Bad: Distinctly lacking in both Skin and Romance.
The Other: I really thought this was going to be something totally different from the title. I think I'd like that other game more.
Will I play it? Not really. Needs more Skin and Romance.
Games currently in my "Free RPG playing" Binder, in order:
1. Cosmic Journey
2. Bridge Across Eternity
3. Skin Men
4. Danger Mountain
5. Pub Crawl: take the edge off
6. In Skin City You Need an Edge
7. Going Home: an urban power fantasy
8. Chaos Lords and the Desert of Death
9. Sparks from the Fire
10. A Trick of the Light
11. Paths of the Resolute
12. nowhere ROAD