So I had a play test night. I was able to get a good look at how the Faery Game works.
I love it. This is just going to prove my point that if I can't figure out the rules in a 30 minute street car ride then it isn't worth doing really. I didn't get to try out Succession again, but that's okay because it's always there and I don't really have the means to produce it anyway. I could sell it, but ultimately I want to do stuff that I can put out and this Faery Game has really lots of potential.
Good things about the Faery Game
1. Character Gen didn't blow people out of the water which was good. It wasn't too complicated or difficult, it did require thought in a couple of places but that's fine too.
2. They loved the character interaction. The communal aspect hit it spot on and it actually encouraged you to get involved in other people's scenes. Sure you're NPCing it, it's nowhere near as elegant as Ganakagok, but it's really good.
3. They loved the interactions with the faery. We had one trickster, one vengeful and one flower faery. It was great fun because the different ideas they all had. The Dryad I had was bend on vengeance and used her power like a whip. Saul had a fae whose description was, "I am the punchline of every joke" who was random and Desiree's Flower faery was happy that everyone was happy. I'll need to try it with other people but so far so good.
Things I need to work on.
1. Explaining the rules a little bit better and the importance of the dice
2. Cut what elements the Faeries can affect. They affect everything.
3. Make sure that I mention that the Faeries can break in at anytime instead of just on "their turn."
4. Write that it goes one round and then one round of the faeries. I thought they would get something at the end of the scene, but making them more prominent is better for the game.
All in all it was a good time. I'm going to start filling out the text, because the big things this showed me was that this was something worth putting out.
Saturday, October 10, 2009
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2 comments:
When I was talking to Pieter about it (he won't steal your idear or spread it around! promise), I was referring to the humans as Mundanes and then, of course the Fae.
It sounded neat. Thought I'd pass that along.
I had a good time and I'm happy to help out more. Just let me know!
Sounds pretty cool! If you want someone to take a look and maybe playtest when you've got a document knocked together, feel free to drop me a line!
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