Because I don't really have a lot of other things to talk about. I'm going to continue to write about the DCG so that it keeps a little bit fresh in people's minds.
Now I'm going to go over the abilities in the game.
The first one we call G. G is first of all not Gatorade and I have no idea why they felt the need to rebrand that. G is really the Generic Resource Production Skill. It's going to probably be the most common Skill in the game since part of our design model deals with the fact that a vast majority of the base set is going to be generic characters. The foundation of most decks should be generic characters and I decided that to help with resource production any open space is going to have a G in it. That'll allow for a lot of variability in who you can play.
I'll get back on the DCG writing with all these ability things now. Just because it'll keep it all fresh in my mind.
Showing posts with label Factions. Show all posts
Showing posts with label Factions. Show all posts
Thursday, October 29, 2009
Wednesday, October 28, 2009
DCG - Factions - The Anti-Imperialists
Not everyone is happy with the way things have been going over the past few hundred years. Every so often someone would get slighted, a house would fall and those that survived would blame it on the empire for letting a proud and noble house crumble. These people have built up their own power base on the Capital planet. They keep things quiet, but they do have supporters almost everywhere each one willing to put their lives on the line to end what they see as the wrongful imperial dominion.
What makes this group different is that they don't have one leader with one goal. They've got several leaders each with their own agenda, and methodology. They will often fight each other over clashing ideology. There are three groups lead by mysterious figures (because I haven't designed the cards and therefore don't really want to come up with their names just yet). One group feels that the only way to drive the Imperialist out is by sheer and utter destruction of what they hold dear. They will attack anything and anyone at a moment's notice, usually under the cover of another group's efforts. Sometimes they succeed, more often they fail but it puts the Imperial Guard on double alert when anything goes on in the city.
Another group believes that by taking out any sort of spaceflight ability, that they can wait out and starve out the Imperialists. They spend most of their time attacking the Starport and the ships that are docked there. They also attack communication towers because they believe that this is part of cutting off the head of the snake rather than going after the body.
The third group belives that if they incite the populace enough, they will rise up against their enslavers and throw off the chains of oppression. They do engage in clandestine activities, but a lot less than the two other main groups. They're also more often going to have agents embedded deeply within the various houses, both great and small.
The Imperial Guard takes these groups very seriously, and has orders to kill any known members on site. This has caused them to go underground, but they're still very active. Their hatred of the Imperialists goes beyond the threat of death.
What makes this group different is that they don't have one leader with one goal. They've got several leaders each with their own agenda, and methodology. They will often fight each other over clashing ideology. There are three groups lead by mysterious figures (because I haven't designed the cards and therefore don't really want to come up with their names just yet). One group feels that the only way to drive the Imperialist out is by sheer and utter destruction of what they hold dear. They will attack anything and anyone at a moment's notice, usually under the cover of another group's efforts. Sometimes they succeed, more often they fail but it puts the Imperial Guard on double alert when anything goes on in the city.
Another group believes that by taking out any sort of spaceflight ability, that they can wait out and starve out the Imperialists. They spend most of their time attacking the Starport and the ships that are docked there. They also attack communication towers because they believe that this is part of cutting off the head of the snake rather than going after the body.
The third group belives that if they incite the populace enough, they will rise up against their enslavers and throw off the chains of oppression. They do engage in clandestine activities, but a lot less than the two other main groups. They're also more often going to have agents embedded deeply within the various houses, both great and small.
The Imperial Guard takes these groups very seriously, and has orders to kill any known members on site. This has caused them to go underground, but they're still very active. Their hatred of the Imperialists goes beyond the threat of death.
Monday, October 12, 2009
DCG - Factions - The Faithful
Humanity has never really been able to shake religion. It has been viewed as the succor that keeps people honest and has ruled like a bloodthirsty tyrant. It has been done through the worship of nature and through some old dude with a beard somewhere.
The major faith that has evolved in the empire is a group called The Faithful. What the Faithful preach is not a destination but an appreciation of the journey, or The Way. Historically it's a mishmash of various different older religions into a single unified belief. It focuses on service to others, aiming others in the direction that suits them best, as well as a deep seated need for peace and harmony. Most people respect The Faithful, even if they don't hold a similar belief structure.
The Faithful are lead by the Ersthoff, a spiritual leader who doesn't seem to have any outward goal beyond helping others. On the surface it seems as if the Ersthoff has no plans beyond that, but there are a couple of things that seem odd. The first is that he doesn't seem to support any faction over another. The Ersthoff has given orders that all groups who seek aid from the Faithful should get it to the best of their ability. The second is that there isn't much asked for in return. A favour here, or a favour there down the road. A donation to a local chapter is also appreciated but never asked for.
Everyone is certain that The Faithful have some sort of long term goal, but no one has been able to determine it, but it seems as if the Faithful are quietly making believers out of people in all walks of life, and in every house. This has caused the rumour mongers and the conspiracy theorist to call foul, as if The Faithful are setting up for a massive coup, but those who follow the path just smile and continue to help those they see in need.
The major faith that has evolved in the empire is a group called The Faithful. What the Faithful preach is not a destination but an appreciation of the journey, or The Way. Historically it's a mishmash of various different older religions into a single unified belief. It focuses on service to others, aiming others in the direction that suits them best, as well as a deep seated need for peace and harmony. Most people respect The Faithful, even if they don't hold a similar belief structure.
The Faithful are lead by the Ersthoff, a spiritual leader who doesn't seem to have any outward goal beyond helping others. On the surface it seems as if the Ersthoff has no plans beyond that, but there are a couple of things that seem odd. The first is that he doesn't seem to support any faction over another. The Ersthoff has given orders that all groups who seek aid from the Faithful should get it to the best of their ability. The second is that there isn't much asked for in return. A favour here, or a favour there down the road. A donation to a local chapter is also appreciated but never asked for.
Everyone is certain that The Faithful have some sort of long term goal, but no one has been able to determine it, but it seems as if the Faithful are quietly making believers out of people in all walks of life, and in every house. This has caused the rumour mongers and the conspiracy theorist to call foul, as if The Faithful are setting up for a massive coup, but those who follow the path just smile and continue to help those they see in need.
Friday, October 2, 2009
DCG - Faction 5 - House Ndebele
House Ndebele, out of all the houses, has its power centre based mostly around manufacturing and the military might that goes around manufacturing. Most ships that are used by other houses bear Ndebele's mark. Most weapons used by those fighting are manufacturered on Ndebele worlds. The House has made its money by selling to everyone, they don't discriminate when people come calling to buy things. However, they do reserve the latest and greatest 'toys' for their own troops ensuring their own military supremacy over all those that buy their wares because that's what Ndebele does best, intimidate people into doing what they want.
When they were included with House Aan to be added to the list of Great Houses a lot of others felt that this was Ndebele forcing their way onto the counsil. This isn't true. What happens is that House Zhang felt that be including them it would be a better way to keep them in check, if they were busy looking at the Imperial House as a prize then they might be less inclined to take from their neighbors. It worked and House Ndebele spent the next several decades playing nice while vying for the Imperial seat like the rest of the Houses did at the time, by peddling influence and playing politics.
This was capped with the shortest time as the Emperor. Katina Ndebele was killed by an assassin during the Hernden incident where the Hernden house and the Contreras house were fighting over a trade route. Hernden had said that they had made a treaty with Contreras to have exclusive rights to the route while Contreras said that there was no such exclusive deal in place and that any and all who wished to use the route could as long as they paid the tolls. Emperor Katina was leaning towards siding with the Contreras when the Herndens attacked. To enforce her power, Katina led her forces with Contreras in a concerted effort to end the conflict quickly. Unfortunately, the ship that the Emperor was on was sabotaged by unknown people and exploded during the battle. There were no survivors and the Imperial throne passed to another house.
Currently the house is split along two lines. There are those who wish to play the political game to get back to the Imperial throne and there are those that feel that they need to flex their military muscle to show the others that they should take the throne from the Aans. They feel that this would also get them some extra territory from the Zhangs.
With the House in flux there are many ways this could go. The hope of those in the house is no matter what, it will be a benefit to them all.
When they were included with House Aan to be added to the list of Great Houses a lot of others felt that this was Ndebele forcing their way onto the counsil. This isn't true. What happens is that House Zhang felt that be including them it would be a better way to keep them in check, if they were busy looking at the Imperial House as a prize then they might be less inclined to take from their neighbors. It worked and House Ndebele spent the next several decades playing nice while vying for the Imperial seat like the rest of the Houses did at the time, by peddling influence and playing politics.
This was capped with the shortest time as the Emperor. Katina Ndebele was killed by an assassin during the Hernden incident where the Hernden house and the Contreras house were fighting over a trade route. Hernden had said that they had made a treaty with Contreras to have exclusive rights to the route while Contreras said that there was no such exclusive deal in place and that any and all who wished to use the route could as long as they paid the tolls. Emperor Katina was leaning towards siding with the Contreras when the Herndens attacked. To enforce her power, Katina led her forces with Contreras in a concerted effort to end the conflict quickly. Unfortunately, the ship that the Emperor was on was sabotaged by unknown people and exploded during the battle. There were no survivors and the Imperial throne passed to another house.
Currently the house is split along two lines. There are those who wish to play the political game to get back to the Imperial throne and there are those that feel that they need to flex their military muscle to show the others that they should take the throne from the Aans. They feel that this would also get them some extra territory from the Zhangs.
With the House in flux there are many ways this could go. The hope of those in the house is no matter what, it will be a benefit to them all.
Monday, September 14, 2009
DCG - Faction 4 - House Aan
House Aan was one of the two houses promoted to Great House status during the year 170. House Aan was considered because they were the largest shipping House in the Galaxy. If you wanted to get goods somewhere, it was often safer to send it with House Aan than any other organization. Space is a rather large place, so there are those who feel that piracy is still the better way to survive rather than deal with the Houses and their Rules.
This led House Aan not only to control most of the routes but to be able to defend them from the various bands of pirates who would make their livlyhoods by attacking any ship that looked plump and poorly defended. Some of these Pirates were even backed by various Houses who would, almost with a mark of writ, would gladly allow the pirates to sell any goods that belonged to another House at any planet the controlled. House Aan has fought this kind of privateering in space for ages and still continue to fight it to this day.
Currently House Aan is led by Her Imperial Magesty Angelica Aan who is in a tough spot. Her grandfather Casey Aan was considered one of the best Emperors to grace the throne. He negotiated the peace between the LaJoies and the Ndebeles over loans given and repayed or not. He negotiated the end of the expansion wars between many of the smaller houses that tried to expand quickly, often at the expense of each other which then blossomed into armed conflict and wars that threatened the fabric of the empire. Casey didn't just make peace, often times he understood when and where the hammer needed to fall in order to ensure that what was best for the Empire was done.
Angelica's father, Byron Aan, took all the good work that his father did and nearly destroyed it. He was linked romantically with several people, who in turn used him to get what they wanted from the Imperial Throne. He put out edict after contradicting edict all while wasting away the Aan fortune on food, sexual adventure, exotic objects and anything else that tickled his fancy. Thankfully he died soon after Angelica turned twenty, there were some mysterious circumstances surrounding his death but the Aan family took the "natural causes" death as a sign that the lifestyle had finally caught up with the former Emperor.
Now Angelica is left with a difficult task. She must rebuild the Aan reputation of Imperial quality all while the sharks are beginning to circle the throne. The mysterious Campbells have returned from their self imposed exile. The Zhangs and the Ndebeles are starting to fight again and her allies are few and far between. She needs to show that she can lead the empire with a strong and steady hand before someone takes the reigns of power away from her through House edict or by force.
This led House Aan not only to control most of the routes but to be able to defend them from the various bands of pirates who would make their livlyhoods by attacking any ship that looked plump and poorly defended. Some of these Pirates were even backed by various Houses who would, almost with a mark of writ, would gladly allow the pirates to sell any goods that belonged to another House at any planet the controlled. House Aan has fought this kind of privateering in space for ages and still continue to fight it to this day.
Currently House Aan is led by Her Imperial Magesty Angelica Aan who is in a tough spot. Her grandfather Casey Aan was considered one of the best Emperors to grace the throne. He negotiated the peace between the LaJoies and the Ndebeles over loans given and repayed or not. He negotiated the end of the expansion wars between many of the smaller houses that tried to expand quickly, often at the expense of each other which then blossomed into armed conflict and wars that threatened the fabric of the empire. Casey didn't just make peace, often times he understood when and where the hammer needed to fall in order to ensure that what was best for the Empire was done.
Angelica's father, Byron Aan, took all the good work that his father did and nearly destroyed it. He was linked romantically with several people, who in turn used him to get what they wanted from the Imperial Throne. He put out edict after contradicting edict all while wasting away the Aan fortune on food, sexual adventure, exotic objects and anything else that tickled his fancy. Thankfully he died soon after Angelica turned twenty, there were some mysterious circumstances surrounding his death but the Aan family took the "natural causes" death as a sign that the lifestyle had finally caught up with the former Emperor.
Now Angelica is left with a difficult task. She must rebuild the Aan reputation of Imperial quality all while the sharks are beginning to circle the throne. The mysterious Campbells have returned from their self imposed exile. The Zhangs and the Ndebeles are starting to fight again and her allies are few and far between. She needs to show that she can lead the empire with a strong and steady hand before someone takes the reigns of power away from her through House edict or by force.
Thursday, September 10, 2009
DCG - The Galaxy -
As per request from David I'm gonna go over how the Universe is set up.
The Galaxy is pretty big. Each House has their own territory within that galaxy. They have their solar systems, they have their planets and they have their own absolute sovereign rights within that territory. No one else can come in and tell them what to do on their land, as it were. That means that what's legal in one isn't necessarily legal in all. In some, like the Zhang and the LaJoie territories slavery is outlawed while the Campbells still practice it.
One of the reasons why the Imperial House was set up was that while each House can pretty much do what it wants to do in its own turf, things get murky when they try to trade between these places. That's what the Emperor is supposed to do. They are supposed to define the relationship between the Houses. So what can be traded, what the tarifs are, what the relationships happen. The Emperor is the judge and ombudsman that helps the houses settle their differences and can enforce any edicts as are deemed necessary.
There is a capitol planet where the Empire rests. Each House sends representatives there to push their interests to the emperor and keep an eye on each other. Factions takes place on that planet.
The Galaxy is pretty big. Each House has their own territory within that galaxy. They have their solar systems, they have their planets and they have their own absolute sovereign rights within that territory. No one else can come in and tell them what to do on their land, as it were. That means that what's legal in one isn't necessarily legal in all. In some, like the Zhang and the LaJoie territories slavery is outlawed while the Campbells still practice it.
One of the reasons why the Imperial House was set up was that while each House can pretty much do what it wants to do in its own turf, things get murky when they try to trade between these places. That's what the Emperor is supposed to do. They are supposed to define the relationship between the Houses. So what can be traded, what the tarifs are, what the relationships happen. The Emperor is the judge and ombudsman that helps the houses settle their differences and can enforce any edicts as are deemed necessary.
There is a capitol planet where the Empire rests. Each House sends representatives there to push their interests to the emperor and keep an eye on each other. Factions takes place on that planet.
Wednesday, September 9, 2009
DCG - Faction 3 - LaJoie House
The third of the three original Great Houses is House LaJoie. House LaJoie may not have had the largest army, or the most influence but what they had was the most money. They had found various deposits of precious metals on the various worlds that they controlled which allowed them to gain wealth faster than the other houses. Then, instead of sitting on it, the LaJoie family used it to help others with interest. They started forming banking organizations, and they are the only family that has territory all over other Houses territory. All banks are considered to be LaJoie property.
The LaJoies are quite happy to stay in the background and fund those who they want to see succeed, or those who might bring in the most profit to them. Sometimes these goals were at odds, but ultimately it was the LaJoie's who ended up being the deciding factor in many conflicts as they simply stopped funding the people who they didn't want to win. This behaviour is what caused the Campbells and the Zhangs to include House LaJoie in their discussions and it was House LaJoie that caused the Zhangs to come into power first.
When the civil war between the Zhangs and the Campbells happened the LaJoie's were split. There were those that saw increasing the number of Great Houses as a good thing, it gave them more people to trade with who could work on a grander scale, and there were those who thought that more Houses would mean that there were more people to watch out for in the future. Ultimately the first faction won out and they helped the Zhangs defeat the Campbells and then because there really was no other choice the leader of the inclusive faction of the LaJoies, Henriette, become the next Emperor. Her first edict was to welcome the newer houses into the fold. There were only two that had survived which were House Aan and House Ndebele.
The reign of Henriette LaJoie was very short. While the Emperor is able to get a lot of gifts and bribes from the various houses who are looking to influence the arbiter one way or another, there is also a large head ache that comes with this type of power. The LaJoie's had to raise an army, and pay them, for the length of the Lajoie tenure, which was only three generations at 75 years. Then and there the Lajoie's decided that the last thing they wanted was the Imperial Stewardship. Let the others play with games of power, they would control the purse strings behind the throne.
Over the years House LaJoie has been known as the hedonistic House. They have the money to afford what they want and the money to cover up any indiscretions that might come to light later. Love Affairs, Dueling, High Romance or Secret Passions usually have their root with the LaJoies. Some within dislike this reputation that the House has and do their best to live in austerity, but there are enough young LaJoie's running around the place who like to fulfill what they view as their role in society that there is a great tension developing between the generations.
The LaJoies are quite happy to stay in the background and fund those who they want to see succeed, or those who might bring in the most profit to them. Sometimes these goals were at odds, but ultimately it was the LaJoie's who ended up being the deciding factor in many conflicts as they simply stopped funding the people who they didn't want to win. This behaviour is what caused the Campbells and the Zhangs to include House LaJoie in their discussions and it was House LaJoie that caused the Zhangs to come into power first.
When the civil war between the Zhangs and the Campbells happened the LaJoie's were split. There were those that saw increasing the number of Great Houses as a good thing, it gave them more people to trade with who could work on a grander scale, and there were those who thought that more Houses would mean that there were more people to watch out for in the future. Ultimately the first faction won out and they helped the Zhangs defeat the Campbells and then because there really was no other choice the leader of the inclusive faction of the LaJoies, Henriette, become the next Emperor. Her first edict was to welcome the newer houses into the fold. There were only two that had survived which were House Aan and House Ndebele.
The reign of Henriette LaJoie was very short. While the Emperor is able to get a lot of gifts and bribes from the various houses who are looking to influence the arbiter one way or another, there is also a large head ache that comes with this type of power. The LaJoie's had to raise an army, and pay them, for the length of the Lajoie tenure, which was only three generations at 75 years. Then and there the Lajoie's decided that the last thing they wanted was the Imperial Stewardship. Let the others play with games of power, they would control the purse strings behind the throne.
Over the years House LaJoie has been known as the hedonistic House. They have the money to afford what they want and the money to cover up any indiscretions that might come to light later. Love Affairs, Dueling, High Romance or Secret Passions usually have their root with the LaJoies. Some within dislike this reputation that the House has and do their best to live in austerity, but there are enough young LaJoie's running around the place who like to fulfill what they view as their role in society that there is a great tension developing between the generations.
Friday, September 4, 2009
DCG - Faction 2 - Campbell House
The Campbell House was one of the original three Great Houses that founded the empire. They believed that it was their right, as in the right of the great houses, with all the resources available to them to lead the lesser houses. In part it was the rule, but the other idea was that they wanted a certain level of control to prevent any other players from moving up the ladder. There was a wish that they could do it on their own, but the Zhang and the LaJoies were too big to be handled without a large war that would devastate everyone.
Then things didn't go as well as they had hoped. While making the arrangements necessary to build the Empire the Campbells did their best to instill a sense of ownership to the process. They desired to lead the Empire for many years and Asa Campbell believed that he could deal with all the rules that were put in place to try to check the dynasties and made sure that when one fell the whole Empire didn't tumble with it. However, when it came time to choose the emperor Zhang Hui was chosen instead of Asa Campbell. This pricked Asa's personal sense of honor, but to complain now would undermine the entire enterprise and when the time came to take the Power from the Zhangs it would be a house of cards and it would crumble at the first sign of wind.
The Campbell House spent the next 130 years living out Asa's personal insult. They were abrupt with the rest of the other Houses and kept up their desire to be the next in line of the three for the throne. They did it through their influence as the largest of the Great Houses, they did it through blackmail and backroom deals and through peddling their influence through out the other Houses. Buying a person there with cash, with threats in another place when needed. It was all set for when the Zhangs would fall, and the Campbells would see that they did. Then Zhang Hui did the unthinkable, he wanted to add some of the up and coming smaller houses to the ranks of the Great, to allow them to be considered for the Imperial Throne. That was too much for Adrienne Campbell. This must have been an attempt by the other Greats to push the Campbells out of their rightful place. This started the first "civil" conflict between the Zhangs and the Campbells, with the Lajoies witnessing on the sidelines.
It was a brief conflict with the Zhangs coming out on top more often than not when the LaJoie's did something to end it quickly. They sided with the Zhangs which caused the Campbells to backdown rather quickly. Fighting a losing war on two fronts wasn't their ideal situation. However, they did call for the Zhangs to be replaced and that's what the Lajoies were made the Imperial house by general decree for "saving the Empire."
The Campbells, affronted by the fact that they were not made the next Imperial House mixed with the new Great Houses (since the LaJoie's upheld the decision to add new houses) caused them to retreat into their own territory. They have been absent for the past 500 years. Their estates being cared for by staff, but the whole family stayed within a self imposed exile in their own little section of space. Some thought that they had vanished, and tried to grow at House Campbell's expense only to meet a strong and dedicated military force destroying any attempt to encroach on their space.
Now, in the year 650 IHE there is activity in the old Campbell dwellings. It seems that a diplomatic ship is coming to the Capitol to take command of the Campbell holdings. What it brings nobody knows but who ever comes will be cloaked in absense and legend.
Then things didn't go as well as they had hoped. While making the arrangements necessary to build the Empire the Campbells did their best to instill a sense of ownership to the process. They desired to lead the Empire for many years and Asa Campbell believed that he could deal with all the rules that were put in place to try to check the dynasties and made sure that when one fell the whole Empire didn't tumble with it. However, when it came time to choose the emperor Zhang Hui was chosen instead of Asa Campbell. This pricked Asa's personal sense of honor, but to complain now would undermine the entire enterprise and when the time came to take the Power from the Zhangs it would be a house of cards and it would crumble at the first sign of wind.
The Campbell House spent the next 130 years living out Asa's personal insult. They were abrupt with the rest of the other Houses and kept up their desire to be the next in line of the three for the throne. They did it through their influence as the largest of the Great Houses, they did it through blackmail and backroom deals and through peddling their influence through out the other Houses. Buying a person there with cash, with threats in another place when needed. It was all set for when the Zhangs would fall, and the Campbells would see that they did. Then Zhang Hui did the unthinkable, he wanted to add some of the up and coming smaller houses to the ranks of the Great, to allow them to be considered for the Imperial Throne. That was too much for Adrienne Campbell. This must have been an attempt by the other Greats to push the Campbells out of their rightful place. This started the first "civil" conflict between the Zhangs and the Campbells, with the Lajoies witnessing on the sidelines.
It was a brief conflict with the Zhangs coming out on top more often than not when the LaJoie's did something to end it quickly. They sided with the Zhangs which caused the Campbells to backdown rather quickly. Fighting a losing war on two fronts wasn't their ideal situation. However, they did call for the Zhangs to be replaced and that's what the Lajoies were made the Imperial house by general decree for "saving the Empire."
The Campbells, affronted by the fact that they were not made the next Imperial House mixed with the new Great Houses (since the LaJoie's upheld the decision to add new houses) caused them to retreat into their own territory. They have been absent for the past 500 years. Their estates being cared for by staff, but the whole family stayed within a self imposed exile in their own little section of space. Some thought that they had vanished, and tried to grow at House Campbell's expense only to meet a strong and dedicated military force destroying any attempt to encroach on their space.
Now, in the year 650 IHE there is activity in the old Campbell dwellings. It seems that a diplomatic ship is coming to the Capitol to take command of the Campbell holdings. What it brings nobody knows but who ever comes will be cloaked in absense and legend.
Tuesday, September 1, 2009
DCG - Faction 1 - House Zhang
Joe, who is desiging the look of the cards (interestingly enough he's got his own company and he does this design stuff too) wanted a run down on all the houses so he could get a feel for them. I figure why not just let everyone know what's going on with them so that there's a little bit of material already there.
The Zhang house was one of the first three founding houses. They are the only house to have been the Emperor twice in the past four hundred years with their last pass as emperor being only just 75 years ago. They are known far and wide as people who propose peace and stability instead of open conflict. It's why they were drawn to the idea of the Imperial Ruling House accord that started the current timeline. They were drafted in -8 IHE and were signed on 0IHE which marked the start of the Imperial House. The Zhang house was chosen to lead the Empire during that time and led for 150 years.
That dynasty fell when Zhang Hui introduced new great houses to the original three. War broke out between the Zhang House and the Campbell House. Ultimately this led to the ascention of the LaJoie House which upheld the Zhang decision. In part this was done because the LaJoies felt that if they ignored the Zhang Hui edicts then other emperors would ignore that which they didn't see fit their reign. It created the precedent that anything a previous emperor had done couldn't be rescinded, modified certainly but nothing ever left the books of law.
The last Zhang Dynasty was much shorter than the first Dynasty. It only lasted two generations as Zhang Yi died childless, she had decided that she didn't want to have children, and so the Imperial House fell to the current Nasra House. In keeping with being first they were the first House to lose their Dynasty through a lack of successors. Yi felt that dynasties that were in power for too long frequently feel to corruption and the loss of the house through a peaceful process would be less damaging financially to the family than if they lost it through war.
The Zhang House, being one of the founding houses, is not known for anything in particular. They do a little bit of everything, from running trading ships to making weapons to manufacturing products to arts and culture. In fact, if there is one thing to be said, the Zhang House has more artists in their space than any other. That doesn't make them weak, far from it. The Zhangs have the most skilled military minds in all the galaxy. They're known for being able to take victory away from the hungry jaws of defeat using unorthodox and sometimes insane tactics.
This skill will be put to the test as the Ndebele House feels that they need to expand their territory a little bit and their first target is the Zhang House. There is a solar system with a couple of high resource planets that have yet to be fully explored by the Zhangs and the Ndebele want, almost need these resources to keep their militarism and their expansion going.
The Zhang house was one of the first three founding houses. They are the only house to have been the Emperor twice in the past four hundred years with their last pass as emperor being only just 75 years ago. They are known far and wide as people who propose peace and stability instead of open conflict. It's why they were drawn to the idea of the Imperial Ruling House accord that started the current timeline. They were drafted in -8 IHE and were signed on 0IHE which marked the start of the Imperial House. The Zhang house was chosen to lead the Empire during that time and led for 150 years.
That dynasty fell when Zhang Hui introduced new great houses to the original three. War broke out between the Zhang House and the Campbell House. Ultimately this led to the ascention of the LaJoie House which upheld the Zhang decision. In part this was done because the LaJoies felt that if they ignored the Zhang Hui edicts then other emperors would ignore that which they didn't see fit their reign. It created the precedent that anything a previous emperor had done couldn't be rescinded, modified certainly but nothing ever left the books of law.
The last Zhang Dynasty was much shorter than the first Dynasty. It only lasted two generations as Zhang Yi died childless, she had decided that she didn't want to have children, and so the Imperial House fell to the current Nasra House. In keeping with being first they were the first House to lose their Dynasty through a lack of successors. Yi felt that dynasties that were in power for too long frequently feel to corruption and the loss of the house through a peaceful process would be less damaging financially to the family than if they lost it through war.
The Zhang House, being one of the founding houses, is not known for anything in particular. They do a little bit of everything, from running trading ships to making weapons to manufacturing products to arts and culture. In fact, if there is one thing to be said, the Zhang House has more artists in their space than any other. That doesn't make them weak, far from it. The Zhangs have the most skilled military minds in all the galaxy. They're known for being able to take victory away from the hungry jaws of defeat using unorthodox and sometimes insane tactics.
This skill will be put to the test as the Ndebele House feels that they need to expand their territory a little bit and their first target is the Zhang House. There is a solar system with a couple of high resource planets that have yet to be fully explored by the Zhangs and the Ndebele want, almost need these resources to keep their militarism and their expansion going.
Tuesday, July 14, 2009
DCG - Alpha 3 - Project Updates
The good thing about this Alpha is that we haven't found a whole series of problems that requires me to print up a whole bunch of different cards. This is feeling to be closer and closer to an actual Beta set which means that I might just release it as Beta and then start working on making it better through general public Beta and then release it as a full game in a year or so of Beta testing, or a couple of months of solid beta testing.
That way we can make some extra cards and then start releasing the services that I think will make some money for us and the artists.
Changes made after Dex Con:
1. Combat rules have changed. I didn't like the whole "army" thing and made it like "magic" attacking. Except that instead of the player, you attack cards. Kind of like how they're doing it with planeswalkers.
2. Splitting up the Deck. I think I may go with a two deck format where you have 35 cards in each deck. That number is arbitrary, but it's what I'm going with right now. One deck is Effect Deck (placeholder name) which has nothing but fast effects. One deck is the Resource deck which is filled with everything else. When you want to draw a card you may draw a card from either deck. I may change the number of cards drawn, but right now that's what we've got.
3. Command skill. Changed what it does because there were no longer any teams. Now it allows you to draw look at X cards in the fast effect deck and use them for the combat.
4. Turns. I may have it so that turns are at the same time. More in an Allegiance style because the my turn, your turn didn't work out so well. First player again got way too much of an advantage. The other thing is that this will help with multiplayer games.
That way we can make some extra cards and then start releasing the services that I think will make some money for us and the artists.
Changes made after Dex Con:
1. Combat rules have changed. I didn't like the whole "army" thing and made it like "magic" attacking. Except that instead of the player, you attack cards. Kind of like how they're doing it with planeswalkers.
2. Splitting up the Deck. I think I may go with a two deck format where you have 35 cards in each deck. That number is arbitrary, but it's what I'm going with right now. One deck is Effect Deck (placeholder name) which has nothing but fast effects. One deck is the Resource deck which is filled with everything else. When you want to draw a card you may draw a card from either deck. I may change the number of cards drawn, but right now that's what we've got.
3. Command skill. Changed what it does because there were no longer any teams. Now it allows you to draw look at X cards in the fast effect deck and use them for the combat.
4. Turns. I may have it so that turns are at the same time. More in an Allegiance style because the my turn, your turn didn't work out so well. First player again got way too much of an advantage. The other thing is that this will help with multiplayer games.
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